Narrative Context
The hideaway cottage in Hideaway hollow is the very first environment the player and Tinker will experience on the Isles of Satinette. Tinker has returned to his estranged family's home to discover his late fathers last wish.
In my previous entry to my portfolio ‘In your fathers footsteps, Game art development- WIP’ my aim was to develop a consistent art style across all of our props and assets. My task now was to develop that style further within our very first game environment. As our work is inspired by the classic story books of Peter rabbit and Wind in the willows it is key for us to convey to the player the time period, the classic storybook narrative tone and the grounded fantasy aesthetic that our game is trying to achieve…